National Repository of Grey Literature 5 records found  Search took 0.01 seconds. 
Strategy Game with Intelligent Elements
Snášel, Lukáš ; Samek, Jan (referee) ; Zbořil, František (advisor)
The aim of this thesis is to design a self-functional system, which will be capable to reach its own goals by taking advance of the game theory and the multiagent systems. As a presentation of this system there is a strategical fighting game with graphics drawn by DirectX9 and implemented in C++ programming language. The main goal was to design suitable search, schedule and decision-making algorithms
CodAL Language Editor in Eclipse Framework
Hynek, Jiří ; Dolíhal, Luděk (referee) ; Přikryl, Zdeněk (advisor)
The Master thesis is focused on creation of an editor of CodAL language for the development toolkit of the project Lissom which is based on Eclipse framework. The goal of this thesis is to analyze the problem of editor creation and the features in existing editors which add some value to their usability. The outline of parser creation and subsequent code analysis of the source codes written into the editor is described in the theoretical part. It also explains the syntax and semantic aspects of the CodAL language. In the practical part the new CodAL language editor is designed and developed. The new CodAL language editor integrated into the development toolkit of the project Lissom is the final outcome of this thesis.
CodAL Language Editor in Eclipse Framework
Hynek, Jiří ; Dolíhal, Luděk (referee) ; Přikryl, Zdeněk (advisor)
The Master thesis is focused on creation of an editor of CodAL language for the development toolkit of the project Lissom which is based on Eclipse framework. The goal of this thesis is to analyze the problem of editor creation and the features in existing editors which add some value to their usability. The outline of parser creation and subsequent code analysis of the source codes written into the editor is described in the theoretical part. It also explains the syntax and semantic aspects of the CodAL language. In the practical part the new CodAL language editor is designed and developed. The new CodAL language editor integrated into the development toolkit of the project Lissom is the final outcome of this thesis.
Strategy Game with Intelligent Elements
Snášel, Lukáš ; Samek, Jan (referee) ; Zbořil, František (advisor)
The aim of this thesis is to design a self-functional system, which will be capable to reach its own goals by taking advance of the game theory and the multiagent systems. As a presentation of this system there is a strategical fighting game with graphics drawn by DirectX9 and implemented in C++ programming language. The main goal was to design suitable search, schedule and decision-making algorithms
Controls inside WPF
LASAC, Jan
This publication deals with a new way of programming the applications for Windows and describes possibilities and advantages of this technology and its visual components. In the theoretic part we will get to know the model Windows Presentation Foundation and it will be made comparison with the older technology WinForms. In the practical part it will be created the library and then the audio-visual presentation which will show the procedure of the creation controls.

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